Live from the demo

Built in the open

Barnburners is made by one person, with real people playing along the way. These numbers come straight from the game, updated live. Every one of them is anonymous and opt-in. The point is simple: show the work, and show that the feedback actually moves the game.

The demo so far

Real players, real games

Now mixing in my own games (my machines), so the maps below have data to show.

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Players
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Matches played
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Goals scored
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Bodychecks thrown
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Liked what they played

I'm listening

What you keep telling me

The themes that come up most in the feedback box, grouped and refreshed automatically. No cherry-picking, and nobody's exact words are shown, just what people keep asking for.

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Loading feedback…

Where the goals come from

Every goal, mapped

The game logs where each goal was taken from and where it beat the keeper. As players get their hands on the tracking build, these heat up.

Shot origin

Where goals are scored from, attacking the net at the bottom.

Filling upNo player goals logged yet. This lights up when the next demo build with goal tracking reaches players.

Beaten where

Where scoring shots crossed the goal line, keeper's view.

Filling upNet-placement data starts flowing with the next tracking build.

How they went in

Goal types, once the tracking build is live.

Filling upWristers, slappers, one-timers, tips and dekes will break down here as players score.

Where the bodies fly

Hit map

Where bodychecks land across the full rink, from the last 180 days of opt-in games.

Bodychecks by location

Full sheet, both ends.

No hit locations to show yetCheck back as more opt-in games come in.

How this works

Anonymous, aggregate, and opt-in

  • Numbers are counted across all players. Nothing here identifies a person or a machine.
  • Telemetry is opt-in and can be turned off in the game at any time.
  • Feedback is shown as sentiment and common themes only, never anyone's exact words.
  • Developer test machines are filtered out, so this reflects players, not me poking at it.